Metal Gear Solid 2

Date: 2008-11-02 11:52:02 Created: null

For Playstation 2

I've had some problems changing opinions every now and then. Like realizing I like chats after all, that Lemmings 2 was better than the first (that sequels can be better in general at times), and of course that console games can be good. I'm not sure when that change started coming about, but now I've grasped reality properly, and Metal Gear Solid 2 is very solid proof of that. I mean, a console game I've paid for (half of it) for a console I don't own. And feeling it's money well spent as well!

Still haven't played enough of it though, but I feel there's time for that. I'm in the mindset it could be good to always be, that things can need time to grow on you. And I reallly haven't played enough myself yet, so far Henrik's been doing most of the progress in this joint venture. Not that I mind at all, it's just a fact. And I've got all the time in the world to take it all in anyway, and I'll enjoy every moment of it.

I already am after all.

That said, I don't feel it lives up to the previous game just yet. The setting isn't as cool, the "greater message" of it gets to me a bit more than last time, and there are changes in the main character I don't feel too much for even though I'm getting used to it (no, I won't say more than that. Play for yourself and find out :-). And those boss enemies feel a bit whackier and less believable than last time. Okay the first time they may have been a bit "out there" as well, but I still found them quite acceptable somehow. These guys feel harder to take seriously, that's all I'm saying ...

But I'm not making any judgement on this, I still need to play more. A lot more.

See, if nothing else I already seem pretty hooked after two playing sessions :-) ...

Addition on April 19th 2002, based on Palm notes

Something I like about the whole MGS series is the kind of relentlessness that's in it. The whole "Sure, that looks like ten damn huge metallic monsters firing missiles and things, and a single man can't hope to defeat them, but if I have to I guess I just will"-business, taking on anything and defeating it, a kind of total belief in the ability of the individual. It's very satisfying, but they took away from it by making your character want to give up at one point. Good old Snake never does that ...

Something that I like a little less is the feeling of never being allowed to finish the job. Everyone you fight survives so much you never feel sure (completely satisfied) after a battle even if the do seem defeated. And the don't seem to do that half as often as they did in the first MGS. People here just run off while you're hiding behind a crate, free to fight another time. I just hope you get to catch up with them in the end. Oh, and one of them dies properly a bunch of times, him I'd like a really good explanation for as well ...

And why bring back Liquid anyway, that just feels like overdoing it. And the way it's done makes it worse too ...

Addition on April 30th 2002

So, Henrik and I suddenly completed the game a week or so back. And I do mean suddenly, because I really didn't think it was the final battle until we'd finished and it turned out the sequence after it was actually the ending. It just didn't have any urge to it, there was nothin at stake. Not to mention you haven't really accomplished anything even when you finish the game. The really ugly fishes that you've gradually been finding out about are still at large, and it even seems they're still in control of things. How can you possibly feel satisfied with an ending like that? Heck, even Ocelot gets away! Especially compared to the the first game it's amazing how many loose threads that are simply dropped over the course of MGS 2. You're just dropped with an overly romantic (and somewhat preachy) ending that tries to make it seem like you've saved the world, and with one huge "But ..." halfway out of your mouth.

There'd better be more revalations on the second time through :-) ...

Addition on December 7th, 2003

Man, I can still watch the trailers and listen to the music and get a kick out of it. They still convince me, make me wish to play a game that's a bit more than the real product is. I'm not holding my breath waiting for the third game, but I'm hopeful it'll be more satisfying than part 2 was.